![]() ![]() Ward wouldn't confirm that all Need for Speed games in the future would be developed entirely by Criterion, but he did say the studio would have "strong involvement" in them and would have control over which NFS titles would be released in the future. Īt E3 2012, Criterion Games vice president Alex Ward announced that random developers would no longer be developing NFS titles. The game introduced a social platform, titled Autolog, which allows players to track game progress, view leaderboards, share screenshots with friends, among other features. UK-based company Criterion Games would release Hot Pursuit in 2010. Later, Slightly Mad Studios was brought in, releasing Need for Speed: Shift in 2009, followed by a sequel, Shift 2: Unleashed, in 2011. ĮA Canada continued to develop and expand the Need for Speed franchise up to 2002, when another Vancouver-based developer, named Black Box Games, was acquired by EA and contracted to continue the series with Need for Speed: Hot Pursuit 2. The company capitalized on its experience in the domain by developing the Need for Speed series in late 1992. After the purchase, the company was renamed Electronic Arts (EA) Canada. Prior to Electronic Arts' purchase of the company in 1991, it had created popular racing games such as Stunts and Test Drive II: The Duel. The Need for Speed series was originally developed by Distinctive Software, a video game studio based in Vancouver, British Columbia, Canada. Due to its strong sales, the franchise has expanded into other forms of media including a film adaptation and licensed Hot Wheels toys. The franchise has been critically well-received and is one of the most successful video game franchises of all time, selling over 150 million copies of games. The series has been overseen and had games developed by multiple notable teams over the years including EA Canada, EA Black Box, Slightly Mad Studios, and Ghost Games. ![]() ![]() Additionally, a free-to-play mobile installment released in 2015, Need for Speed: No Limits, was actively developed by Firemonkeys Studios, the developers of Real Racing 3. The most recent game, Need for Speed Unbound, was released on December 2, 2022. The series released its first title, The Need for Speed, in 1994. The series is one of EA's oldest franchises not published under their EA Sports brand. The series generally centers around illegal street racing and tasks players to complete various types of races while evading the local law enforcement in police pursuits. Need for Speed developer Criterion is currently assisting DICE on the next Battlefield game, and plans to return to the racing franchise (which it took over from developer Ghost Games) next year.Need for Speed ( NFS) is a racing game franchise published by Electronic Arts and currently developed by Criterion Games, the developers of Burnout. (Although some of those Need for Speed games are still available for sale through Steam at a discount.)ĮA said it is “now shifting gears to focus on the future of Need for Speed.” The next game in the franchise is expected sometime in 2022. The removal affects Sony’s PlayStation Store, Microsoft’s Xbox Games Store, Steam, and EA’s Origin service. 1, “you can still play the games and use the respective offline features of these titles,” the publisher added. In a statement posted to Reddit on Monday, a representative for EA said that “the number of players has come to a point where it’s no longer feasible to continue the work behind the scenes required to keep up and running.”Ĭarbon, Undercover, Shift, Shift 2: Unleashed, and The Run will all go offline on Aug. The five delisted titles are Need for Speed: Carbon (2006), Need for Speed: Undercover (2008), Need for Speed: Shift (2009), Need for Speed Shift 2: Unleashed (2011), and Need for Speed: The Run (2011). EA offered little warning about the Need for Speed games’ delisting, angering fans of the venerable racing series. Publisher Electronic Arts delisted five older Need for Speed games on Monday, citing the games’ impending retirement of online services.
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